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	<title>Stuck in a for loop&#187; Games</title>
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	<link>http://blog.kazumakzak.com</link>
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		<title>I really miss text adventure games</title>
		<link>http://blog.kazumakzak.com/2009/02/19/i-really-miss-text-adventure-games/</link>
		<comments>http://blog.kazumakzak.com/2009/02/19/i-really-miss-text-adventure-games/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 11:25:37 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Talk]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=196</guid>
		<description><![CDATA[I made my first and only text adventure game in QBasic through MS-DOS (Yeah, it was the early 90s). The game was called Trapped and took place in a prison cell. Your job was to get out of the cell by moving bricks, looking in the mirror and talking to cellmates. It took me about [...]]]></description>
			<content:encoded><![CDATA[<p>I made my first and only text adventure game in <a href="http://en.wikipedia.org/wiki/QBasic">QBasic</a> through MS-DOS (Yeah, it was <a href="http://blog.arisetyo.com/wp-content/uploads/2008/08/90s.jpg" rel="lightbox[196]">the early 90s</a>). The game was called <strong>Trapped</strong> and took place in a prison cell. Your job was to get out of the cell by moving bricks, looking in the mirror and talking to cellmates. It took me about two days to make the game and 30 seconds to play it. </p>
<p>I found a fun flash text <span style="text-decoration: line-through;">adventure</span> game through <a href="http://think.bigspaceship.com/2009/02/17/text-adventures-in-social-networking/" target="_blank">Big Spaceship: Think</a>. Play it <a href="http://www.kongregate.com/games/Rete/dont-shit-your-pants">here</a>.</p>
<p>I think the IPhone would be a great platform for <strong>text adventure games</strong>. Maybe I´ll make Trapped II some day. Maybe not.</p>
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		<item>
		<title>Almost retro: Barefoot longjump &amp; Hackysack</title>
		<link>http://blog.kazumakzak.com/2009/01/22/almost-retro-barefoot-longjump-hackysack/</link>
		<comments>http://blog.kazumakzak.com/2009/01/22/almost-retro-barefoot-longjump-hackysack/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 23:21:09 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Talk]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=171</guid>
		<description><![CDATA[I found these two games that I created for a flash game contest at Kirupa in 2004. Barefoot Longjump got 1st price. The highscore does not work but I might fix that later. Anyways &#8230; happy playing.]]></description>
			<content:encoded><![CDATA[<p>I found these two games that I created for a <a href="http://www.kirupa.com/forum/showthread.php?t=65403" target="_blank">flash game contest</a> at <a href="http://www.kirupa.com/" target="_blank">Kirupa</a> in 2004. Barefoot Longjump got <a href="http://www.kirupa.com/contest/game/index.htm" target="_blank">1st price</a>. The highscore does not work but I might fix that later. Anyways &#8230; happy playing.</p>
<p><a href="http://www.kazumakzak.com/games/longjump/" target="_blank"><img class="alignnone size-full wp-image-173" title="Barefoot Longjump" src="http://blog.kazumakzak.com/wp-content/uploads/2009/01/link.png" alt="Barefoot Longjump" width="550" height="399" /></a></p>
<p><a href="http://www.kazumakzak.com/games/hackysack/" target="_blank"><img class="alignnone size-full wp-image-174" title="Hackysack" src="http://blog.kazumakzak.com/wp-content/uploads/2009/01/link1.png" alt="Hackysack" width="550" height="399" /></a></p>
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		<title>Looking forward to the Motor2 update</title>
		<link>http://blog.kazumakzak.com/2008/12/18/looking-forward-to-the-motor2-update/</link>
		<comments>http://blog.kazumakzak.com/2008/12/18/looking-forward-to-the-motor2-update/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 01:25:27 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Talk]]></category>
		<category><![CDATA[Documentation]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Motor2]]></category>
		<category><![CDATA[Physics]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=132</guid>
		<description><![CDATA[I have been working on a skateboard game at work using the Motor2 physics engine. I am looking forward to the feature where you can change the groupIndex (used for collisions) runtime to be able to use the rails I have set up in the world. Michael who develops the Motor2 engine says he will [...]]]></description>
			<content:encoded><![CDATA[<p>I have been working on a skateboard game at work using the Motor2 physics engine. I am looking forward to the feature where you can change the groupIndex (used for collisions) runtime to be able to use the rails I have set up in the world. Michael who develops the Motor2 engine says he will soon  release a new version. Really great. Eventually I´ll share some code and screenshots from the game. </p>
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		<item>
		<title>Creating a platform game with Motor2</title>
		<link>http://blog.kazumakzak.com/2008/11/28/creating-a-platform-game-with-motor2/</link>
		<comments>http://blog.kazumakzak.com/2008/11/28/creating-a-platform-game-with-motor2/#comments</comments>
		<pubDate>Fri, 28 Nov 2008 12:47:06 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Motor2]]></category>
		<category><![CDATA[Physics]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=77</guid>
		<description><![CDATA[The Motor2 AS3 physics engine makes it really simple to create platform games. I have made a prototype game that only use BoxData and LineData (used for the jump through platform). There is really no functionality except walking and jumping, but then again it is a prototype. The wall-jump bug is a feature! Or &#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>The Motor2 AS3 physics engine makes it really simple to create platform games. I have made a prototype game that only use BoxData and LineData (used for the jump through platform). There is really no functionality except walking and jumping, but then again it is a prototype.</p>
<p><strong>The wall-jump bug is a feature! Or &#8230; the wall-jump feature is a bug.</strong></p>
<p>UPDATE: Use the arrow keys to move Mario.</p>

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		<item>
		<title>The importance of sound</title>
		<link>http://blog.kazumakzak.com/2008/11/27/the-importance-of-sound/</link>
		<comments>http://blog.kazumakzak.com/2008/11/27/the-importance-of-sound/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 22:14:04 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Talk]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=65</guid>
		<description><![CDATA[I stumbled upon a surrealistic flash game called Polcarstva. The game has got really nice graphics and music and you get a relaxed experience. There are no instructions when you begin so basically you have to guess what to do. Its just one of those guess-where-to-click games. There is probably a bunch of usability experts [...]]]></description>
			<content:encoded><![CDATA[<p>I stumbled upon a surrealistic flash game called Polcarstva. The game has got really nice graphics and music and you get a relaxed experience. There are no instructions when you begin so basically you have to guess what to do. Its just one of those guess-where-to-click games. There is probably a bunch of usability experts who will go berserk but I think it works good in these kind of games. While playing I once again realized how important music is to set the mood in games. I have made a lot of games without sound and they are not as good as they could be. Play the game at <a title="polcarstva" href="http://www.polcarstva.net/" target="_blank">www.polcarstva.net</a></p>
<p><a href="http://polcarstva.net/" target="_blank">Polcarstva</a> (music by <a href="http://www.sigurros.com" target="_blank">Sigur Rós</a>)</p>
<p><img class="alignnone size-full wp-image-68" title="polkarvsta-2" src="http://blog.kazumakzak.com/wp-content/uploads/2008/11/polkarvsta-2.jpg" alt="" width="550" height="309" /></p>
<p><img class="alignnone size-full wp-image-69" title="polkarvsta-3" src="http://blog.kazumakzak.com/wp-content/uploads/2008/11/polkarvsta-3.jpg" alt="" width="550" height="309" /></p>
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		<item>
		<title>Jump-through-platforms with Motor2</title>
		<link>http://blog.kazumakzak.com/2008/11/27/jump-through-platforms-with-motor2/</link>
		<comments>http://blog.kazumakzak.com/2008/11/27/jump-through-platforms-with-motor2/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 12:13:20 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Motor2]]></category>
		<category><![CDATA[Physics]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=43</guid>
		<description><![CDATA[I have been playing with a AS3 platform game and wondered how to make jump-through-platforms like the ones in Super Mario Bros. I found out that you can create a LineData body and set doubleSided to false. This allows you to jump through the platform on your way up. // a, b, infinite, doubleSided var [...]]]></description>
			<content:encoded><![CDATA[<p>I have been playing with a AS3 platform game and wondered how to make jump-through-platforms like the ones in <a href="http://www.playit25.com/games/images/marios-adventure-2.gif" target="_blank" rel="lightbox[43]">Super Mario Bros</a>. I found out that you can create a LineData body and set <strong>doubleSided to false</strong>. This allows you to jump through the platform on your way up.</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript" style="font-family:monospace;"><span style="color: #808080; font-style: italic;">// a, b, infinite, doubleSided</span>
<span style="color: #000000; font-weight: bold;">var</span> lineData : LineData = <span style="color: #000000; font-weight: bold;">new</span> LineData<span style="color: #66cc66;">&#40;</span>
    <span style="color: #000000; font-weight: bold;">new</span> Point<span style="color: #66cc66;">&#40;</span><span style="color: #cc66cc;">0</span>,<span style="color: #cc66cc;">0</span><span style="color: #66cc66;">&#41;</span>,
    <span style="color: #000000; font-weight: bold;">new</span> Point<span style="color: #66cc66;">&#40;</span><span style="color: #cc66cc;">100</span>,<span style="color: #cc66cc;">0</span><span style="color: #66cc66;">&#41;</span>,
    <span style="color: #000000; font-weight: bold;">false</span>,
    <span style="color: #000000; font-weight: bold;">false</span>
<span style="color: #66cc66;">&#41;</span>;</pre></div></div>

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		<item>
		<title>Hello World</title>
		<link>http://blog.kazumakzak.com/2008/11/26/hello-world/</link>
		<comments>http://blog.kazumakzak.com/2008/11/26/hello-world/#comments</comments>
		<pubDate>Wed, 26 Nov 2008 14:09:03 +0000</pubDate>
		<dc:creator>Mattias</dc:creator>
				<category><![CDATA[Talk]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blog.kazumakzak.com/?p=3</guid>
		<description><![CDATA[In 1994, Justin Hall started a blog. I will start one today. Yeah, I am a tad late. By the way, I am a Flash and Flex Developer at Hello There and I love to make games.]]></description>
			<content:encoded><![CDATA[<p>In 1994, <a href="http://en.wikipedia.org/wiki/Justin_Hall" target="_blank">Justin Hall</a> started a blog. I will start one today. Yeah, I am a tad late. By the way, I am a Flash and Flex Developer at <a href="http://www.hellothere.se" target="_blank">Hello There</a> and I love to make games.</p>
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